WALL-E
dir: Andrew Stanton
[img_assist|nid=122|title=WALL E ponders the existential stupidity of Rubiks cubes|desc=|link=none|align=right|width=469|height=305]
For some people, WALL-E represents a welcome return to form for Pixar, putting the now Disney owned company back at the top of the computer animated movie pile. For others, it’s just a continuation of their general excellentness, with WALL-E only representing the latest in an unbroken stream of quality products pumped out by the Dream Factory.
And for others, it’s just a movie. A very well animated one, but a movie all the same. I have to admit to being something of a Pixar devotee, so the arrival of their flicks tends to pique my interest greatly. WALL-E's good reviews raised expectations even higher.
But they weren’t too high. I didn’t really expect this flick to be a revelation, because long ago, around the time of Cars, I realised that Pixar’s movies would remain distinctive, and look cutting edge whenever they were released, but that being utterly blown away would be unlikely. Computer animated movies are a dime a dozen these days, the stunning visuals have become commonplace, and the quirky stories about being free to be yourself or stopping to smell the roses are becoming pretty clockwork regular as well.
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